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|Holotome Profile: Breaker|
|Special Ability||Crushing Grip|
|First Appearance||"The Casterwill Client"|
|Powerbonding||"An Ally from the Organization"|
|Gallery | Cards | Appearances|
Breaker is one of the most powerful Titans in the Organization. He is a massive, four-armed bear with ancient, tribal markings on his body. Even a single moment of distraction can prove deadly against this traditional fighting Titan. He fights furiously for his master, Grier.
Breaker has some tie to Native American tribes, as referenced to on the tribal markings on his arms, the feathers, and the style of his armor. Native Americans had great respect for the animal spirits, including the bear. Legends about bears being incredibly good at wrestling come from Breaker Titans' ability to Grapple.
Breaker is incredibly strong, and even more so when grappling opponents. Its Grapple ability increases his strength to the point that he can even neutralize even more powerful opponents like Caliban. Using his four arms, he pins his opponent to his chest and beats his opponent mercilessly. And his claws and teeth are certainly no picnic either. Once he's got his opponent, it is almost certainly done for.
Breaker was designed to represent the power of a wild beast and so was modeled after a four-armed bear. Taking inspiration from the Native Americans, who associated bears with strength and a connection with the Earth, Breaker was given tribal markings, feathers, and tribal armor.
- Breaker's summoning command is "Bring discipline."
- Information on his design history was located on Huntik.com.
- The Native Americans believed that the bear spirit possessed great inner knowing or introspection, as well as strength.